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Farkilling
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Farkilling
Well with the removal of farcasting on NPCs, nothing has really changed, as you did not solve the problem with it.
What I am trying to convey is that you should put back farcasting and add
p.resetattack();
after every teleport instead, as it will remove the chance of killing an NPC afar. Why removing farcasting did not help is that ranging weapons have the same function. I am sure that this has made magic much more difficult to train.
What I am trying to convey is that you should put back farcasting and add
p.resetattack();
after every teleport instead, as it will remove the chance of killing an NPC afar. Why removing farcasting did not help is that ranging weapons have the same function. I am sure that this has made magic much more difficult to train.
Simon- Posts : 11
Join date : 2010-06-12
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